Introducing the 64-bit MWO Client!

by Alexander Garden in [ Announcements ] on, Dec 16, 2014 9:00 PM UTC 195  comments
Greetings MechWarriors,

We are very happy to announce the experimental release of the 64-bit MechWarrior Online client tomorrow, included with Thursday's patch!

The most important result of this change will be that any users running the 64-bit MWO client will now be able to utilize all of the available RAM in their system.
You can use the automated version detection tool found here to determine if you are running the 32 or 64-bit version of Windows.
Please note that the 64-bit client is not usable under 32-bit operating systems.
64-bit users running low-spec machines may experience performance issues if attempting to run the 64-bit client. We recommend that those users stick with the 32-bit client if they experience any issues.

To switch your client over to 64-bit, follow these steps:

  1. Just in case, make sure you run both the DirectX End-User Runtime Web Installer and the Microsoft Visual C++ 2010 Redisitributable Package before trying to run the 64-bit MWO client.
  2. Once you have either run those packages or are sure that the required DirectX and Visual C++ packages are already installed, launch the MechWarrior Client and click the gear icon in the top right of the Launcher window.
  3. In the dropdown, select "Use 64-bit game client (if supported by Operating System)".
  4. Play!

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